-14%

MicroMacro: Crime City

£22.45

Crimes have taken place all over the city, and you want to figure out exactly what’s happened, so you’ll need to look closely at the giant city map (75 x 110 cm / 29.5 x 43 inches) to find all the hidden information and trace the trails of those who had it in for their foes.

MicroMacro: Crime City includes 16 cases for you to solve. Each case includes a number of cards that ask you to find something on the map or uncover where someone has gone or otherwise reveal information relevant to a case. The city map serves as a map in time as well as space, so you’ll typically find people in multiple locations throughout the streets and buildings, and you need to piece together what happened, whether by going through the case card by card or by reading only the starting card in the case and trying to figure out everything that happened for yourself. Will you be able to answer all questions about the case without fail?

-31%

MicroMacro: Crime City – Full House

£18.02

Crimes have taken place all over the city, and you want to figure out exactly what’s happened, so you’ll need to look closely at the giant city map (75 x 110 cm) to find all the hidden information and trace the trails of those who had it in for their foes.

MicroMacro: Crime City – Full House includes 16 cases for you to solve. Each case includes a number of cards that ask you to find something on the map or uncover where someone has gone or otherwise reveal information relevant to a case. The city map serves as a map in time as well as space, so you’ll typically find people in multiple locations throughout the streets and buildings, and you need to piece together what happened, whether by going through the case card by card or by reading only the starting card in the case and trying to figure out everything that happened for yourself. Will you be able to answer all questions about the case without fail?

Unlike the original MicroMacro: Crime City, Full House marks each case with symbols so that parents can decide which cases the youngest investigators are cleared to research.

-23%

Sleeping Gods

£65.40

Search for a way home through strange seas

  • Explore an atlas in this open-world adventure

  • Fight enemies, level up and build your inventory

  • Find totems to wake the gods

  • 1-4 players, 1-20 hours (game can be saved at any time)

  • Ages 13+

In 1929, the steamship The Manticore was on its way to New York City when it as hit by a terrible storm. When the storm passed, the crew found themselves lost in strange seas with unfamiliar stars overhead. Take control of the crew, alone or with friends, and explore an open world with an atlas, over 400 unique cards, and a storybook with 1000s of possible choices in your quest to find enough totems to wake the gods so that they’ll send you home.