Ankh: Gods of Egypt

£67.98

Blue Lagoon

£22.74

Dune

£32.96

Nanty Narking

£63.00

Root

£40.94

Scythe

£52.89

Spirit Island

£61.27
-32%

Ankh: Gods of Egypt

£67.98

Ancient Egyptians worshipped many gods, each in control of different aspects of everyday life. However, times are changing and the population has begun worshipping a smaller and smaller number, melding different gods together and focusing their admiration to only a few. As this continues, they head towards a monotheistic society. The gods, sensing what is happening, are fighting among themselves to become the one god that the populace gives their adoration. One will be worshipped. The others will be forgotten.

In Ankh, players take on the role one of the gods of ancient Egypt. They will compete against one-another for followers. They’ll do this by dedicating monuments to their worship, recruiting great monsters from Egyptian lore to show their power, divide the desert with camel caravan trade routes, and fight one-another for the love of the people. In the end, only one will remain as the one true god of the land.

-16%

Blitzkrieg!: World War Two in 20 Minutes Complete Edition

£29.47

New Square Edition: Now includes Nippon expansion, updated Axis bag art, and an updated rulebook!

The perfect wargame for non-wargamers! Two players battle across the WWII’s most iconic theatres, winning key campaigns and building military might.

Two players, acting respectively as the Allied and Axis coalitions, battle for control of the main theatres of the conflict in a challenging game with simple rules, a short playing time, and many tough decisions!

Players draw unit tokens from a bag to determine their starting forces and to replenish their losses. Rather than fighting battles with dice or cards, players allocate their military resources to each theatre’s campaigns, winning war victory points, gaining further resources and special weapons and exploiting strategic advantages as they play.

-24%

Blue Lagoon

£22.74

Blue Lagoon is a set collection game with an area control mechanic. Each player manages a group of settlers that spread out on the islands of a newly-discovered archipelago, discovering its wealth and building villages as they explore. Points are awarded for collecting resources and settling on the islands. Smart placement and anticipation are needed to win.

-18%

Dune

£32.96

In DUNE you will become the leader of one of six great factions. Each wishes to control the most valuable resource in the universe – melange, the mysterious spice only found at great cost on the planet DUNE. As Duke Leto Atreides says “All fades before melange. A handful of spice will buy a home on Tupile. It cannot be manufactured, it must be mined on Arrakis. It is unique and it has true geriatric properties.” And without melange space travel would be impossible. Only by ingesting the addictive drug can the Guild Steersman continue to experience visions of the future, enabling them to plot a safe path through hyperspace.

Who will control DUNE? Become one of the characters and their forces from the book and . . . You decide!

-21%

Nanty Narking

£63.00

Immersed deeply in the world of Dickens’s and Doyle’s literature, Nanty Narking moves you into the realities of the myths and legends of the Victorian era. The events in the game are tied to real and fictional characters and places in Victorian London The same London which inspired so many stories…

The action takes place on the city map, with players placing their agents and buildings on the board through card play. Every card is unique. The cards bring the game to life as they include most of the famous characters who have appeared in the various books. The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions.

At the beginning of the game, each player draws a secret personality with specific victory conditions, which means that you can never be sure what the other players need to do in order to win. You need to fulfil your goal while also trying to prevent others from winning!

-29%

Oath: Chronicles of Empire and Exile

£85.00

Oath: Chronicles of Empire and Exile is a one to six player strategy board game where players will guide the course of history in an ancient land. They might attempt to bolster the power of the Chancellor or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game’s core victory condition.

-32%

Root

£40.94

Root is a game of woodland might and right. Stalk the woods as one of the Vagabonds, seize the initiative with the Eyrie birds of prey, rule over your subjects as the Marquise de Cat, or command the Woodland Alliance to create a new order. With creatures and cunning, you’ll rule a fantastic forest kingdom in the ultimate asymmetric game of adventure and war.

-34%

Scythe

£52.89

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory,” which fueled the war with heavily armoured mechs, has closed its doors, drawing the attention of several nearby countries.

Scythe (1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valour.

In Scythe, each player represents a fallen leader attempting to restore their honour and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

-16%

Spirit Island

£61.27

Spirit Island is a 2017 co-operative game from Greater Than Games. Deep, strategic gameplay unfolds against a startlingly compelling backdrop of island spirits fighting to defend their home from colonial invaders. Can you and your friends use your spirits’ powers effectively enough to repel Europe’s colonising hordes? Though you will always have to try to drive the invaders away…