7 Wonders Duel

£19.12 inc VAT

Ankh: Gods of Egypt (PreOrder)

£69.25 inc VAT

Lost Ruins of Arnak

£49.97 inc VAT
-17%

7 Wonders Duel

£19.12 inc VAT

7 Wonders Duel, a two-player game in the universe of 7 Wonders, the most awarded game in the world!

Challenge your opponent and bring your civilization to victory with prestigious buildings, military strength, or scientific supremacy. All in only 30 minutes!

-31%

Ankh: Gods of Egypt (PreOrder)

£69.25 inc VAT

Pre-Order (https://earlynerd.games/terms/)

Ancient Egyptians worshipped many gods, each in control of different aspects of everyday life. However, times are changing and the population has begun worshipping a smaller and smaller number, melding different gods together and focusing their admiration to only a few. As this continues, they head towards a monotheistic society. The gods, sensing what is happening, are fighting among themselves to become the one god that the populace gives their adoration. One will be worshipped. The others will be forgotten.

In Ankh, players take on the role one of the gods of ancient Egypt. They will compete against one-another for followers. They’ll do this by dedicating monuments to their worship, recruiting great monsters from Egyptian lore to show their power, divide the desert with camel caravan trade routes, and fight one-another for the love of the people. In the end, only one will remain as the one true god of the land.

-14%

Lost Ruins of Arnak

£49.97 inc VAT

On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artefacts, and face fearsome guardians, all in a quest to learn the island’s secrets.

Lost Ruins of Arnak combines deck building and worker placement in a game of exploration, resource management, and discovery:

  • In addition to traditional deck builder effects, cards can also be used to place workers.
  • New worker actions become available as players explore the island.
  • Some actions require resources instead of workers — building a solid resource base will be essential.
  • Limited to one action per turn, players must decide which action will benefit them the most.
  • Decks are small, and randomness is heavily mitigated by the wealth of tactical decisions offered on the game board.
  • With a variety of worker actions, artifacts, and equipment cards, the setup for each game will be unique, encouraging players to explore new strategies to meet the challenge.

Discover the Lost Ruins of Arnak!